Hi,
I really didn't want to be that guy posting questions about Avatars on the first day of XNA 3.1, but I guess I will be =(.
I've been playing around with the Avatar system (not really making a game, just seeing what stuff we can do with them), and as far as creating an avatar, we seem to need a AvatarDescription. These seem to be made in one of three ways:
- AvatarDescription.CreateRandom()
- Loading an Avatar off a player's Gamer profile
- Loading in a saved byte array from an already created Avatar
I'm just wondering if I'm just dumb and am missing the ability to create a new Avatar that isn't random, but specific in what they look like. (IE similar to the creation of an Avatar on the Xbox, but through code) or if it just doesn't exist. If it doesn't that;s cool, I'm just wondering. I'm not complaining at all =D.
Thanks to the XNA team for delivering us great updates. You guys rock!