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Questions about Read Me: Joining a Creator Title Session Fails Using the Console Guide

Last post 12/06/2009 6:25 by Will Hayward. 1 replies.
  • 12/06/2009 3:39

    Questions about Read Me: Joining a Creator Title Session Fails Using the Console Guide

    I'm curious about this item in the read me:

    1.4.3. Joining a Creator Title Session Fails Using the Console Guide

    Joining an existing creator title session from the console dashboard will fail. You will get an error message.

    Failure can occur in the following cases:

    • Accessing a friend's profile (who is hosting a creator title multiplayer session), and selecting Join Session in Progress.
    • Using the New Xbox Experience, selecting Friends, choosing the friend hosting the game, and selecting Join Game.

    To avoid this failure, either have the friend creating the creator title multiplayer session send you an invite, or start the same creator title or any other title yourself, and then use the console guide to join your friend's creator title session.

    Is this going to prevent us from testing all scenarios of gamers joining our sessions? Is there anything different, from our game's perspective, between a gamer accepting an invite versus using the "Join Game" or "Join Session in Progress" options?

  • 12/06/2009 6:25 In reply to

    Re: Questions about Read Me: Joining a Creator Title Session Fails Using the Console Guide

    Nick Gravelyn:
    I'm curious about this item in the read me:

    1.4.3. Joining a Creator Title Session Fails Using the Console Guide

    Joining an existing creator title session from the console dashboard will fail. You will get an error message.

    Failure can occur in the following cases:

    • Accessing a friend's profile (who is hosting a creator title multiplayer session), and selecting Join Session in Progress.
    • Using the New Xbox Experience, selecting Friends, choosing the friend hosting the game, and selecting Join Game.

    To avoid this failure, either have the friend creating the creator title multiplayer session send you an invite, or start the same creator title or any other title yourself, and then use the console guide to join your friend's creator title session.

    Is this going to prevent us from testing all scenarios of gamers joining our sessions? Is there anything different, from our game's perspective, between a gamer accepting an invite versus using the "Join Game" or "Join Session in Progress" options?


    No, from your game's perspective, there is no difference. Identical invite events will occur in all the scenarios listed above. We commonly refer to the Join Session in Progress and Join Game methods as "self-invites", because instead of your friend initiating the invite, you generate your own invite to a game. The resulting InviteAccepted event is the same though. We hope to have a fix for the failure cases in a future release.

    Will Hayward | Software Development Engineer in Test | XNA Platform Team
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