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Question???

Last post 05/07/2009 23:19 by jwatte. 2 replies.
  • 05/07/2009 2:56

    Question???

    Is there anyone who can let me know of a method to create a sprite sheet with these specifications. (Or you could always make me one but I would rather want to know how to create one as these specifications may change in the future.

    10 Rows 6 columns with each box being 100x100 , would also like the outlines of each box shown.

    I have Adobe Creative Suite 3 and would be willing to download/install any other free program that allows me to reach that result.

    Thanks i360Gamer out.
  • 05/07/2009 20:08 In reply to

    Re: Question???

    If you want a sprite sheet for use in an XNA game, then you don't create the sprite sheet beforehand. Just render out each frame as an individual image, and see the SpriteSheetSample for instructions on how to pass them into a content processor which will automatically create the most efficient spritesheet possible from them.
    "No programmer can pick up a TV remote without thinking what it would take to add a stun gun. [...] Their motto is 'if it ain't broke, it doesn't have enough features yet'" - Scott Adams, The Dilbert Principle

    The signature that was too big for the 512 char limit
  • 05/07/2009 23:19 In reply to

    Re: Question???

    In Photoshop CS3, create a "New" document, make it 1000 pixels tall and 600 pixels wide.
    Show Rulers in the View menu.
    Using the selector tool, draw guides from the left ruler right to the 100, 200, 300, ... 500 pixel marks. (5 total)
    Using the selector tool, draw guides from the top ruler down to the 100, 200, 300, ... 900 pixel marks. (9 total)

    Congratulations, you have a sprite sheet with 10 rows, 6 columns, 100x100 sprites, and the outlines are shown!
    Jon Watte, Direct3D MVP
    Tweets, occasionally
    kW X-port 3ds Max .X exporter
    kW Animation source code
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