XNA Creators Club Online
Page 1 of 1 (4 items)
Sort Posts: Previous Next

Network testing problems - Session not found. It may have ended, or there may be no network connectivity between the local machine and session host.

Last post 2/21/2010 8:16 PM by Archimagus. 3 replies.
  • 7/10/2009 6:24 PM

    Network testing problems - Session not found. It may have ended, or there may be no network connectivity between the local machine and session host.

    Hello everyone, I am beginning to test my first multiplayer xna game, but I cannot seem to get a network session working. I am now using the ClientServer sample, setting my xbox as the server and trying to connect from my pc. Creating and finding the session is fine, but once I pass any AvailableNetworkSession (returned from NetworkSession.Find) to NetworkSession.Join I get the error: "Session not found. It may have ended, or there may be no network connectivity between the local machine and session host." I searched the error, but only got two forum links: http://forums.xna.com/forums/t/33349.aspx http://forums.xna.com/forums/t/30679.aspx I can provide as much info about my network as possible, but it is a simple setup so I don't know why it won't work. I doubt the problem is using a local pc gamer, since one of the earlier users reported neither systemlink or playermatch working. The other user said playermatch wasn't working on some xna examples, but DID work for NetRumble (unfortunately after this the TC vowed to do more research and did no follow-up posting). I am using the ClientServer example with no modifications, trying to create a SystemLink match, and having absolutely no luck. I hope someone can shed some light on this, as I need a way to test networked games. Any advice would be helpful, thank you!
    Snowball Shooter now in playtest. Come shoot me on the interwebz!!!




    Two games to play:

    Drinkards is a fun drinking game modeled after Kings with 100+ cards and a Sobriety Test to keep you alert! With 30-player support, it is THE perfect party game!

    Oh Snap is a Lumines-style puzzler that allows you to push the whole block grid in any direction by changing gravity!
  • 7/12/2009 7:02 AM In reply to

    Re: Network testing problems - Session not found. It may have ended, or there may be no network connectivity between the local machine and session host.

    I think I have it working now! I managed to not notice internet connection sharing was enabled, turning it off made the error stop appearing.
    Snowball Shooter now in playtest. Come shoot me on the interwebz!!!




    Two games to play:

    Drinkards is a fun drinking game modeled after Kings with 100+ cards and a Sobriety Test to keep you alert! With 30-player support, it is THE perfect party game!

    Oh Snap is a Lumines-style puzzler that allows you to push the whole block grid in any direction by changing gravity!
  • 11/18/2009 12:38 PM In reply to

    Re: Network testing problems - Session not found. It may have ended, or there may be no network connectivity between the local machine and session host.

    Hello

    I just wanted to say a massive thank you..I was having the same problem and it was driving me absolutely mad, but I turned off the ICS and now everything is working.

    Thank you SO much
    Ed
  • 2/21/2010 8:16 PM In reply to

    Re: Network testing problems - Session not found. It may have ended, or there may be no network connectivity between the local machine and session host.

    I am having a similar problem.  I think the problem might be that I am using a VPN (hamachi) for my network, as the person I am trying to test with is not at the same house as me.  I do not have internet connection sharing enabled, but I still get the error message.  Just as with you, NetworkSession.Find works great, but NetworkSession.Join fails with the exception.  Does anyone have any other suggestions what might be causing the problem?
Page 1 of 1 (4 items) Previous Next