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3D tutorial question

Last post 13/10/2009 12:46 by Adam Stott. 2 replies.
  • 14/07/2009 0:44

    3D tutorial question

    I have just gotten through the 4th chapter of the 3d tutorial (drawing the terrain), and while I have successfully drawn the 3d terrain, mine looks much darker, to the point of looking wrong, than the way the terrain looks in the tutorial video.

    I loaded up the provided source code at the bottom of the tutorial chapter and found that the terrain there also looked too dark.

    Is there a way to "tint" models like you can 2d sprites? Is there something else that should be done? I'm guessing the problem might be some sort of strange hardware/software incompatibility, but I'm using fairly windows-friendly equipment so I don't know why that would be the case.

    I'm using windows 7. . . . any suggestions for the cause of unusually dark models? Anything more I should mention?

    Thanks.
  • 11/10/2009 3:23 In reply to

    Re: 3D tutorial question

    I got to the same problem, and i wonder what it is to. I am using windows xp.
  • 13/10/2009 12:46 In reply to

    Re: 3D tutorial question

    Answer
    Reply Quote
    Have a look at this: http://forums.xna.com/forums/p/31655/180913.aspx

    Cheers,
    Adam
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