Hi there!
I am new to this community and from looking around it seems a great place to be! I had a quick look around for a better place to post about PIX but couldn't seem to see anywhere specific for PIX issues so I will post in here.
| #define D3D10_SHADER_DEBUG |
#define D3D10_SHADER_SKIP_OPTIMIZATION |
Is there an important step I am missing here which is preventing me from viewing the HLSL source code within PIX? For now I can step through the assembly and map the registers to my variables but as you can imagine, this is not the ideal.
Thanks in advance to anyone who can shed any light on this.
Tom