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how to create a rock tecture to combine to a grass texture

Last post 10/16/2009 8:25 PM by aurelious. 4 replies.
  • 10/15/2009 11:43 PM

    how to create a rock tecture to combine to a grass texture

    Hello, I needed to know one things:

    1.)     How do you create rock or boulder texture for a 2D Side Scrolling RPG game (in Photoshop)?

    Please help me out here and thanks again 

    got a new website come check it out http://www.gwagames.com/
    " If we never asked any questions, than this would be a very primitive world XD "
  • 10/16/2009 7:18 AM In reply to

    Re: how to create a rock tecture to combine to a grass texture

    Answer
    Reply Quote
    Hi.  You should probably put these requests within the same thread, rather than make new ones.

    The only advice I can give is to go out with a sketchbook and draw from life.  I'm a big fan of using conte or charcoal, and my pencil of choice is the ebony since it offers an incredible range in value.

    Do some natural environment sketches.  National parks are an ideal location, and surprisingly the local museum might have some interesting still-life setups.  Begin by focusing on the structure of rocks, rather than texture.  Try to make sense of the seemingly random design of various rock formations.  A good artist knows how to make random and organic objects look appealing and well-designed.  Debris, rocks, leaves, etc. can easily end up looking like a mess without careful observation.

    I've personally found figure drawing to be invaluable when it comes to painting rocks, trees, etc.  Structuring a human body gives a lot of insight into painting nature.  It's important to think of things like rocks and trees as having anatomy.

    Once you are familiar with drawing rocks, it doesn't really matter what tool you use to render them with.  I'm not particularly a fan of realistic painting with Photoshop, but I'd probably go with the brush tool using an irregular bristle.

    Here's a 2 minute quickie example.  It's kind of sloppy, but when painting rocks, you want to start quick with bold contrast.  Don't worry about details until later.

     

    I put down my base color, define a bit with shadows, and then detail with highlights.  The difficult thing is you are dealing with a single color througout the rock, so it's paramount that you define the edges with contrast.  Hope that helps.
  • 10/16/2009 7:54 PM In reply to

    Re: how to create a rock tecture to combine to a grass texture

    Hey, I just did somthing like that except I gave mines an outline.  but thannx for the help :-) whats the width annd height you recomend???
    got a new website come check it out http://www.gwagames.com/
    " If we never asked any questions, than this would be a very primitive world XD "
  • 10/16/2009 8:05 PM In reply to

    Re: how to create a rock tecture to combine to a grass texture

    Depends on how large you want it on screen.  If your editor is such that you can scale textures, make sure not to scale them so big that they look pixelated.  Bigger assets are always better, but of course eat more memory.
  • 10/16/2009 8:25 PM In reply to

    Re: how to create a rock tecture to combine to a grass texture

    alright thanx ill just keep em at 600 by 600 then :-)
    got a new website come check it out http://www.gwagames.com/
    " If we never asked any questions, than this would be a very primitive world XD "
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