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Cudamemcpy() dx10 dx11

Last post 23/10/2009 17:57 by Bjoern Graf. 1 replies.
  • 23/10/2009 16:48

    Cudamemcpy() dx10 dx11

    is directx11 going to fill in the gap between cuda and directx10 by giving us access to the post processed data?
    i cant find any means of copying raw data out of the gpu in directx other than copying the backbuffer before pushing it to the screen through the swap chain.
    is dx11 going to have some means of doing this or will i have to migrate to cuda??
  • 23/10/2009 17:57 In reply to

    Re: Cudamemcpy() dx10 dx11

    One would assume that the whole new Compute Shader infrastructure has some means to retrieve the result of the computation back.
    We are boki. The rest is known.

    The not so known part of the rest: It is Björn or Bjoern, but never Bjorn.

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