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kW X-port version 1.4.4 brings back the scripting interface!

Last post 02/11/2009 3:35 AM by jwatte. 0 replies.
  • 02/11/2009 3:35 AM

    kW X-port version 1.4.4 brings back the scripting interface!

    kW X-port version 1.4.4, released today (November 1, 2009), brings back the KWInterface scripting interface, as well as fixing a bug that required you to sometimes load a file twice to restore the saved settings.

    This version works well on 3ds Max versions 9, 2008, 2009 and 2010, in 32-bit and 64-bit versions (no 64-bit Max 9).

    Download kW X-port and get on exporting all the files you need for your awesome XNA game!

    The KWInterface functions are as follows:

    showInterfaces(KWInterface)  
      Interface: KWFunctions  
       Properties:  
       Methods:  
        <integer>CountSettings()  
        <string>GetSettingName <integer>index 
        <string>GetSettingValue <integer>index 
        <string>GetSetting <string>setting  
        <void>SetSetting <string>setting <string>value  
        <integer>CountAnimations()  
        <string>GetAnimationName <integer>index 
        <integer>GetAnimationStart <integer>index 
        <integer>GetAnimationLength <integer>index 
        <float>GetAnimationScale <integer>index 
        <void>SetAnimation <string>name <integer>start <integer>length <float>scale  
        <void>RemoveAnimation <string>name  
        <void>Export <string>filename  
        <void>ShowSettings()  
        <boolean>LoadSettings <string>filename <boolean>animations  
        <boolean>SaveSettings <string>filename  
       Actions:  
    OK  
     
    Jon Watte, Direct3D MVP
    Tweets, occasionally
    kW X-port 3ds Max .X exporter
    kW Animation source code
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