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[OFFERED] Contract programmer for hire

Last post 03/11/2009 10:54 AM by Stainless. 0 replies.
  • 03/11/2009 10:54 AM

    [OFFERED] Contract programmer for hire

    My main client has run out of money and left me in the lurch, so I am looking for new clients to fill the cash void.

    I've been writing games for over 20 years.
    My first commercial product was AH64a Apache (Tomahawk) on the C64.
    Then I went to Gremlin Graphics and wrote 3D Galax, Federation of Free Traders, Greg Norman's Ultimate Golf, and other products.
    I've worked on games consoles, mobile phones, pc, Atari, Commodore, and a load of platforms you will never have heard of.

    More recently I have Onslaught out on XCG, I have a done most of the coding for luminvision, worked on slot machines for Las Vegas, 3d gesture recognition, all sorts of things.

    I seem to be writing a hell of a lot of shaders, not just for graphic effects. Physical simulation is one field I have done a lot of work in.

    I also have my own projects and research going on.

    I am looking for contract work mainly, but would consider royalty share work at a pinch.

    Contact me at stainless@orange.net

    Cheers

    http://www.youtube.com/user/StainlessBeer
    http://marketplace.xbox.com/en-GB/games/media/66acd000-77fe-1000-9115-d80258550176
    http://www.luminvision.co.uk/
    Information is not knowledge, knowledge is not wisdom, wisdom is not truth, truth is not beauty, beauty is not love, love is not music, music is the best! Wisdom is the domain of the Wis (which is extinct).
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