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Getting Started

Last post 06/11/2009 18:04 by SUBURBANmisfit. 5 replies.
  • 06/11/2009 11:54

    Getting Started

    Hi i want to make a sokoban game but cant work out how to get started i have used the 2d tut and the platformer kit and now want to try and jump in but cant work out the best place to start from.

    How would i set my level up so it is all in blocks and then set the textures up on that.

    Thanks.
  • 06/11/2009 14:56 In reply to

    Re: Getting Started

    I don't want to sound patronising, but it doesn't sound like you know C#.

    From the FAQs:
  • 06/11/2009 15:05 In reply to

    Re: Getting Started

    SUBURBANmisfit:
    How would i set my level up so it is all in blocks and then set the textures up on that.

    Are you talking about 3D?
    Jim Perry - Microsoft XNA MVP
    If people spent a minute searching the forums and reading the FAQs before posting I'd be out of a job.
      Got some XNA Game Studio/XNA Framework development info to share with the community? Put it on the XNA Wiki.
        Please mark posts as Answers or Good Feedback when appropriate.
  • 06/11/2009 15:22 In reply to

    Re: Getting Started

    hello, here you can find a lot of help with your sokoban clone game, it's a game made with xna and it's a sokoban clone too, download it and give it a look on the code, hope this can help you.
  • 06/11/2009 17:47 In reply to

    Re: Getting Started

    Lol i do know c# well i did when i left school but not like you lot.
  • 06/11/2009 18:04 In reply to

    Re: Getting Started

    Thanks for this what i mean is to set-up the levels as .txt so the levels are as so

    ##########
    #..O...#...O..#
    #.......#.......#
    #.......#.......#
    #..X........X..#
    #.......>.......#
    #................#
    ##########

    # = wall
    . = space
    O = place the move block
    X = block
    > = Player

    How would i set that up please
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