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Language Issue

Last post 20/11/2009 3:11 by Jim Perry. 4 replies.
  • 19/11/2009 22:49

    Language Issue

    [Content deleted by the original poster (myself)] Thanks for relocating my posts. But it gets easy to be spotted
    by the part of the community which I don't want to antagonize. I don't want to be infamous in the Internet for doing
    right things.
  • 19/11/2009 23:37 In reply to

    Re: Evil Checklist Discussion Thread

    I wasn't quite clear in my previous comment.
    As soon as the update hit the marketplace on Nov. 18, I filed a report against this version of the game marking "Inappropreate for Xbox LIVE."
    If any of you think that compliance with rules come first and harmony next (not vice versa), I suggest you follow me.

    At some time I was defending fellow Japanese developers/peer-reviewers. But I was not expecting this level of lax peer-reviewing.

    Speaking of other titiles, I wonder why peer-reviewers are so obedient to developers.
    Though it is not always the case. Following attitude is rampant amoung peer reviewers.

    Reviewers find errors. But they pass games.

    Reviewers post in the forum. Mentions about errors and ask the developers if the errors are errors.

    Developer makes explanation/opinion.

    Reviewers don't make refutation. Developer doesn't take down his game from peer-review.

    The game passes.

    The developer corrects the bug in the next update.

    Neither developer nor peer-reviewer knows an error means an immediate fail.
  • 19/11/2009 23:49 In reply to

    Re: Evil Checklist Discussion Thread

    I've let Microsoft know.. they will decide the course of action. Which is the game?

    As for the lax reviewing, saldy since none of us MVPs speak Japanese its hard for us to police the Japanese threads. We heard rumor of Japanese MVPs but have not been able to get in touch with any of them

    All you can do is lead by example. When you find an error explain and fail the game. Eventually people will learn and follow your example. Let them know that Microsoft can and do punish reviewers who do not do their job.

    If you see specific issues (in ANY game, not just Japanese) where people note a fail reason and then pass the game then please let me know the mods try to cover all the threads but to be honest its hard to catch eveything. My email is in the sig if you dont want to do it in public. Microsoft are more than happy to send warnings and bans if people are not following the rules - they will get the hint quite quickly if their $99 subscription is on the line.
    Play Kissy Poo - a game for 4 year olds on Xbox and windows
    The ZBuffer
    News and information for XNA
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        Please read the forum FAQs - Bug/Feature reporting
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  • 20/11/2009 0:38 In reply to

    Re: Evil Checklist Discussion Thread

    Well since I linked Microsoft to your post now they cant act since you removed the details and I didnt copy them...

    If you dont want to do this in public then email me or creators@microsoft.com... i know you want to stay anonymous or something so setup a throwaway gmail account... Not that I have any interest in telling people who you are, but the whole secret agent thing really doesn't help with communication or get anything done.
    Play Kissy Poo - a game for 4 year olds on Xbox and windows
    The ZBuffer
    News and information for XNA
      Follow The Zman on twitter, Email me
        Please read the forum FAQs - Bug/Feature reporting
          Don't forget to mark good answers and good playtest feedback when you see it!!!
  • 20/11/2009 3:11 In reply to

    Re: Language Issue

    Runway 360:
    I don't want to be infamous in the Internet for doing right things.

    That's a bad thing to be infamous for?!? Why are you worried about doing the right thing?!? You're only hurting the community by trying to be a secret agent. :(
    Jim Perry - Microsoft XNA MVP
    If people spent a minute searching the forums and reading the FAQs before posting I'd be out of a job.
      Got some XNA Game Studio/XNA Framework development info to share with the community? Put it on the XNA Wiki.
        Please mark posts as Answers or Good Feedback when appropriate.
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