Hi, I'm new to these forums and new to XNA in general, so I was hoping I could get some help.
I'm going through the tutorials, so I've made my first windows 2D XNA game and my first windows 3D XNA game, but I'm having problems publishing the games (so that others may play them).
After publishing the game and then trying to install the game, the message always comes up:
[Cannot Start Application]: Cannot download the application. The application is missing required files. Contact application vendor for assistance.
And the log says it cannot find (~directory)\(~bmp.name).xnb.deploy . I check the directory and there's the (~~).bmp.deploy but not .xnb.deploy.
So what's wrong? Why does the installer ask for files that the publishing does not create?
Also, sometimes when I change the asset name it creates problems too; for instance, when I changed the asset name of the 3d model from the spacewar game, the publishing creates p1_wedge.fbx.deploy but the installer then asks for player1Model.fbx.deploy, which isn't there.
Anyway, thanks for any help.