Hello Everyone,
I'm creating a sound visualizer with a particle system.
My question is whether there's a way to get real-time auditory information such as Decibel for each frequency; so far i was only be able to find to set or get data funcionts related to overall pitch and volume instead of specific frame.
If there isn't any, then i hope we have this for next release because this feature would be critical for all those music themed games. Surely,my long term goal is creating sort of Rez spin-off.