Hi there!
I'm having hard time trying to solve this particular problem.
As the topic says I'm having problems using DirectX 10 and displaying
sprites on my screen, to be more precise I'm having problems displaying
sprites if I'm using D3D10_DRIVER_TYPE_HARDWARE when creating device
and swapchain. If I change the drivertype to
D3D10_DRIVER_TYPE_REFERENCE the sprites display just fine. The
displaying problem also occurs when trying to use custom bitmap fonts.
I'm using the example code from Beginning DirectX 10 Game Programming
by Wendy Jones but I have also tried some online tutorial(s) and having
same problem there.
All the other examples from the book work just fine with D3D10_DRIVER_TYPE_HARDWARE.
I've been googling around searching for a solution but have found none yet so I decided to give posting a try.
I'm using Windows Vista Ultimate 64bit with Ati Radeon 2900Pro.
Any suggestions or solutions would be greatly appriciated.