I have now been trying to make a basic pong game with networking for almost two weeks now. The farthest I ever got led me to ball update problems and I have run into many problems I thought would have a simple fix. I hate to ask, and also feel uncomfortable doing this because I don't want the impression that I'm trying to get someone else to complete my stuff but, would anyone here be willing to make or contribute a network enabled pong game? I would really appreciate a sample that I could compare my code to so I can figure out what I am doing wrong and what I can improve on.
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