XNA Creators Club Online
Page 1 of 1 (2 items)
Sort Posts: Previous Next

new to XNA

Last post 09-06-2008 3:36 PM by Graphics Runner. 1 replies.
  • 09-06-2008 2:55 PM

    new to XNA

    Hi, I am new to XNA however I have written a game (not code) that I want to start building.  I don't know the least bit about modeling, however everyone has to start some were.  I have basic understanding of code (one semester of java and one semester of C++)  and can learn most parts pretty quickly if its is broke down into simple parts. 

     

    First things first, I want to see if this community helps and responds to questions or if I would be better off just buying every book I can find.

     

    secondly, I want to start my game with a simple sandbox with a movable model.  These models does not need to be animated, or even look good, I just want to get the camera to act how I want it in this 3d environment.  I am looking to make the camera follow the model as it moves with control to rotate with the right mouse button and zoom with the mouse scroll wheel.

     

    I have started by using the chase camera example, however I want to change the camera in it to do the functions I stated above.

     

    Thanks in advance for any help posted, or even replies to this post, I look forward to being part of this community.


  • 09-06-2008 3:36 PM In reply to

    Re: new to XNA

    I would suggest learning C# first. Trying to learn how to work with XNA in 3D programming without any programming experience is just setting yourself up for many, many headaches. Once you have a firm understanding on object oriented programming, then I would start learning the XNA API.

    Some books: http://forums.xna.com/forums/p/3324/16573.aspx#16573

Page 1 of 1 (2 items) Previous Next