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  • Re: When is Free Torque Game Builder/TorqueX availalbe with Creators Club

    Yes you can and 3.0 is out! It works with the new release system! Whoo! I got a book and have started playing around with it. So far, things aren't working as expected...reality seems to be worse than my hopes....I'll post back when I know more...
    Posted to FAQs (Forum) by Michael Lee on 7/24/2009
  • Re: Email notification of new sales figures?

    [quote user="DrMistry"]Thanks fellas, you're all very kind.  We're discussing what I did wrong over at http://forums.xna.com/forums/t/31419.aspx?PageIndex=1 - I wouldn't want to incur the wrath of the mods ;0)  She's a 400-point game, which in retrospect is like charging $25 for a bag of chips - without the dipping ...
    Posted to General (Forum) by Michael Lee on 5/19/2009
  • Re: Email notification of new sales figures?

    [quote user="MarkMD76"][quote user="DrMistry"]My game, Carrum, has utterly tanked[/quote] Sorry to hear that Mike.  To be honest it totally surprises me. Mark[/quote] Me too! It was really fun and well done! Was it 200?
    Posted to General (Forum) by Michael Lee on 5/19/2009
  • Re: How long do you expect to be in playtest?

    [quote user="Duffman"][quote user="Michael Lee"][quote user="The ZMan"] if people are forced to get 7 credits to submit then they are going to do even more half-assed reviewes. I can get my 7 reviews done in 7 minutes[/quote] What if the credit were 'given' by the reviewee, not automatically by the ...
    Posted to General (Forum) by Michael Lee on 4/13/2009
  • Re: How long do you expect to be in playtest?

    [quote user="Duffman"][quote user="Michael Lee"][quote user="The ZMan"] if people are forced to get 7 credits to submit then they are going to do even more half-assed reviewes. I can get my 7 reviews done in 7 minutes[/quote] What if the credit were 'given' by the reviewee, not automatically by the ...
    Posted to General (Forum) by Michael Lee on 4/13/2009
  • Re: How long do you expect to be in playtest?

    [quote user="Duffman"][quote user="Michael Lee"][quote user="The ZMan"] if people are forced to get 7 credits to submit then they are going to do even more half-assed reviewes. I can get my 7 reviews done in 7 minutes[/quote] What if the credit were 'given' by the reviewee, not automatically by the ...
    Posted to General (Forum) by Michael Lee on 4/13/2009
  • Re: How long do you expect to be in playtest?

    [quote user="The ZMan"] if people are forced to get 7 credits to submit then they are going to do even more half-assed reviewes. I can get my 7 reviews done in 7 minutes[/quote] What if the credit were 'given' by the reviewee, not automatically by the system? So it had a human component.
    Posted to General (Forum) by Michael Lee on 4/13/2009
  • Re: How long do you expect to be in playtest?

    The solution is for Microsoft to implement a credit system. Every time you submit a new game for review, the submitter has to have play tested 5 games and reviewed 2. When these 7 credits are available, the game can be submitted into review, but not before hand. Problem solved.
    Posted to General (Forum) by Michael Lee on 4/13/2009
  • Re: How long do you expect to be in playtest?

    [quote user="arrogancy"]I honestly haven't been playtesting/reviewing at all lately; it's a mix of being busy, and just being burned out on games that I just don't feel are worth my time. I've had so many crashes, unplayable experiences, and disappointments, it's kind of rough for me to even bother, especially when I ...
    Posted to General (Forum) by Michael Lee on 4/13/2009
  • Re: How long do you expect to be in playtest?

    [quote user="George Clingerman"]So that's 2 games a week. With 34 games, it's going to take me 17 weeks to get through them all. So if everyone waits for me to give feedback to them, there's a chance your game would have to sit in playtest for just over 4 months before I'd even have time to give you one post. [/quote]Yes, ...
    Posted to General (Forum) by Michael Lee on 4/12/2009
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