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  • Endless Scrolling Background with Large Array of Images

    How would I go about creating a endless scrolling background - I've checked other tutorials, but they are only using like 4 images, I got well over 50 in a array, There all split up into smaller images to load easier. Example: |XXXXXXXXXXXX| |XXXXXXXXXXXX| |XXXXXXXXXXXX| |XXXXXXXXXXXX| |XXXXXXXXXXXX| I need X to ...
    Posted to General (Forum) by Wesley008 on 14/10/2009
  • Spawn Sprite outside of Box.

    I have this box, 2000px * 1300px How would I go about spawning my enemies randomly on all side. But not inside my arena. They need to be on the outside. I know I need to create 2 vector 2's (or, I might be wrong) One for Top, Left, then Bottom Right Then Randomize them, but I can't figure it out.
    Posted to General (Forum) by Wesley008 on 10/10/2009
  • Re: Need to add Drag Feel to Rotation

    Thank You. I figured it would be something like that. I'll post back with my results later.
    Posted to General (Forum) by Wesley008 on 10/10/2009
  • Re: Need to add Drag Feel to Rotation

    Hmm, Maybe I didn't make my self clear enough; let me show you a video on the type of movement I wish to achieve. http://www.youtube.com/watch?v=g_7AKnkBcso This video is of Geometry Wars 2, the movement is exactly like I want to achieve. Instead of the Player Sprite instant turning to the position of the Thumbstick, I like it to ...
    Posted to General (Forum) by Wesley008 on 09/10/2009
  • Need to add Drag Feel to Rotation

    I need to add a drag feel to my rotation. Meaning, when I rotate my player using the Left Thumbstick, it don't want it to be instant. I want it to like slowly go towards that direction... How would I go about doing that? Here is what I have so far: ...
    Posted to General (Forum) by Wesley008 on 09/10/2009
  • Sketchy Movement with Evade Behavior Tutorial & Chase Behavior Tutorial

    I'm using both Evade and Chase Behavior Tutorial from the XNA Site to move my Enemies. First, I'm moving my Enemies TOWARDS the Player with the Following Code:   ...
    Posted to General (Forum) by Wesley008 on 26/09/2009
  • Re: Random Number Generates Diagonal Line

    Ah, I completely forgot, I'm using a MATRIX camera, so I needed to minus my Camera's Position to the Vector.
    Posted to Game Algorithms (Forum) by Wesley008 on 24/09/2009
  • Random Number Generates Diagonal Line

    Using the following:                         minX = randX.Next(0, ...
    Posted to Game Algorithms (Forum) by Wesley008 on 24/09/2009
  • Re: Fuzzy Logic in Array

    Thats for that, but I just need a way to check if my enemy is near another enemy that is in the same array, I'm using a foreach loop.
    Posted to General (Forum) by Wesley008 on 23/09/2009
  • Fuzzy Logic in Array

    Hello, I'd like to use the Fuzzy Logic (EVADE Behaviour in my Game), but not against PLAYER vs ENEMY but ENEMY vs ENEMY Meaning, when the enemy gets close to another enemy they move away, allowing no overlapping of the enemies. Problem is, my Enemies are in a array, and I can't figure out how to check if enemy A distance is X to ...
    Posted to General (Forum) by Wesley008 on 23/09/2009
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