Hi,
I am trying to readback a volume texture into sysmem to be able to save it to file of my own format. I have to use DirectX 9. Some code:
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IDirect3DVolumeTexture9 *sysTexture = 0;
IDirect3DVolumeTexture9 *inputTexture = 0;
IDirect3DVolumeTexture9 *outputTexture = 0;
HRESULT hr;
hr = ...