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  • X and Y cordinates

    Hi. how can I set the object x and y coordinates in the code? i eant something like: a.position.x = b.position.x - z; and then i want this piece of code to loop.
    Posted to General (Forum) by Crimshaft on 6/2/2009
  • Re: Cannot Find File "SomeName.xgs" XACT

    Hi I have had the same problem. According to all the tutorials and info there were to read I did it right but it just didn't work. So in the end in pure furiousy I just reinstalled visual c#. wrote the exact same things as I did before and, vioala, it worked!!! Just a note; I don't put everything in the Content folder but it works ...
    Posted to Audio/XACT (Forum) by Crimshaft on 5/31/2009
  • Add Effects to a sound that is playing.

    Hi. I have a song that is looping as you run along on the map. the player have the option to expolre a cave and as he enters the cave I would like to add an effect to the song that is being played; reverd echo and som dampening would sound nice. well I could make a cross fade to another version of the song which has all of these effects added to ...
    Posted to Audio/XACT (Forum) by Crimshaft on 5/30/2009
  • Advanced tutorials XACT

    Are there some advanced tutorials for xact somewhere?
    Posted to General (Forum) by Crimshaft on 5/28/2009
  • Keep track of Cue?

    If I've made a Cue which hold several songs, can I somhow keep track of which song is being played? like Cue.getCurrentSongIndex(); Would be wounderful if that could be done since you'll then have automatic crossfade. Anybody know how you do that? guess that I'm supposed to use Variables somehow but I haven't figured it out ...
    Posted to Audio/XACT (Forum) by Crimshaft on 5/28/2009
  • Re: File not found gwaaaaaghhh!

    WhoHOOOOOOO^^ Reinstaling everything did the trick. kinda sucks since I spent 3 days trying to solve the problem :r Thanks everyone/ Crimshaft
    Posted to General (Forum) by Crimshaft on 5/26/2009
  • Re: File not found gwaaaaaghhh!

    is the directory i define the headerPath which I can choose i xact? when I define my sound engine I should locate the .xap file right? how can the compiler know where to search if I only write "Content\\Audio\\music.xgs"? could I lack some using directives?
    Posted to General (Forum) by Crimshaft on 5/25/2009
  • Re: File not found gwaaaaaghhh!

    thanks but it didn't work. I'm trying to initialize the _audioEngine = new AudioEngine("Content\\Audio\\songs.xgs");    thing is that it tries to find the .xgs file in 'C:\"directories"\Game\bin\x86\Debug\"and then whatever I type as the search directory". Is there some box I have to check when I ...
    Posted to General (Forum) by Crimshaft on 5/25/2009
  • File not found gwaaaaaghhh!

    hi. I've been trying to make the sound work for a game. or right now just get any sound at all. I've done this before and i have another project where it works. but in this new project I'm trying to find my xact file and the compiler claims it doesn't exist. but I'm pretty sure damned that it exists. i've doublechecked the ...
    Posted to General (Forum) by Crimshaft on 5/25/2009
  • Re: Tutorials!

    thanks for the tip but it's not really what i'm searching for. Guess I nedd to know a little bit more about how the cue works. Is there a tutorial for that?  I believe that I somehow could could make something like; Cue = soundbank.something so that I can use the functions that the cue has e.g IsPlaying is the function I need to use but ...
    Posted to Audio/XACT (Forum) by Crimshaft on 5/25/2009
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