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  • Re: Shader compilation error - Easy one for the HLSL gurus.

    The compiler is lying to you. It's the nested return statements in your function.  Declare a var at the top of the function, then instead of having RETURNS inside your IF statements, set the value of the var. Then, at the end of the routine, return your var. I've had this issue myself numerous times - it's a fault with ...
    Posted to General (Forum) by Dark Omen Games on 10/22/2009
  • Re: Robot Game - FBX Models

    Thanks for the replies chaps. JWatte - thanks for the info - I suspected as much.  I might have a go at writing some code to generate the animated models myself, or just rig them manually. Proxy - Yes - I can load models directly from milkshape files, including the skeleton, and all animation data. The code I use (which was written ...
  • Re: Quick Question about Payments

    Thanks for the prompt response, appreciated.
  • Robot Game - FBX Models

    Yo All I have a question regarding the animated models that come with the robot mini-game. I've loaded up the models into MilkShape to have a look at them, and they are not rigged or animated. I have my own pipe-line importer stuff which can read models directly from MilkShape files, including skeletal and animation ...
  • Quick Question about Payments

    Hi Folks I have a quick question that I hope someone can help me out with. If my game passes peer review and goes onto the market place, but I have not yet set up my business information (because I'm still in the process of setting up a bank account for payments, getting an ITIN, etc.) what happens to any money I make? Do ...
  • Re: XNA Game Studio Connect - Update Failed

    [quote user="Int32"]The marketplace issue should now be resolved (thanks to Michael's tireless efforts).[/quote] Let me be the first to say a big THANK YOU for your rapid efforts in fixing this problem. So...... Thank You! I love you guys. [EDIT] No really, I do!!!  Thanks a million.
    Posted to General (Forum) by Dark Omen Games on 6/11/2009
  • Re: XNA Game Studio Connect - Update Failed

    Hmm...glad this is being looked into, I'm having the exact same issue. I was just about to submit Nebulon for peer review as well :-( Hope you guys can sort this out ASAP. Cheers.
    Posted to General (Forum) by Dark Omen Games on 6/11/2009
  • Hello from Dark Omen Games

    Hello All, Just wanted to say a quick "Hi!" and introduce ourselves to everyone. We are a team of XNA developers based all over the world (UK, USA and Australia).  You may know some of us already, as we have been posting on these forums individually for a while. We are: Nemo Krad            (Charles Humphrey - ...
    Posted to General (Forum) by Dark Omen Games on 6/1/2009
Page 1 of 1 (8 items)