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  • Re: How can I integrate mouse control in my game?

    Well what i'v done is used the GameStateManagementSample, and added the mouse componets into InputState.cs. For the Top-Down 2d shooter what i did was created  a camera class which did all the calcalations that used a spritebatch in "YourGameplayScreen", so what it did is instead of moving the player it moves the camera. Hope this ...
    Posted to Game Algorithms (Forum) by TalentoNZ on 5/14/2009
  • Re: Need Help with dubugging in c# xna.

    [quote user="MJP"] While you're debugging, Visual Studio should break into the debugger when the exception is thrown and unhandled.  This will let you view detailed information about the exception, and will also tell you which line of code was executing when the exception was thrown.  [/quote] Well it did do that before, but for ...
    Posted to General (Forum) by TalentoNZ on 5/12/2009
  • Need Help with dubugging in c# xna.

    Hello there, well whenever I try to debug in C# Xna it builds the game(It says build succeeded and Running), but then it cuts out. Iv tryed to reinstall C# and Xna yet there is no success. Im really not sure what the problem is. Any help would be much appricated. P.S. This is the Debug-Output. 'FirstEncounter.exe' (Managed): Loaded ...
    Posted to General (Forum) by TalentoNZ on 5/12/2009
  • Xna Intersect Pixels with gameobject

    Is there anyway to Detect collision between two gameobject using pixels. I'm not sure how to go about this, but i'v and failed. Any help would be much appreciated. public static bool IntersectPixels(ProjectileObject[] Projectile, AIObject ai)  {  ...
    Posted to General (Forum) by TalentoNZ on 5/6/2009
  • Re: Does anyone develop games for the computer?

    Nice Game, it would be great if Creators.Xna.Com would alow people to add games to a seperate list of game, and not only allow xbox arcade games.
    Posted to Game Publishing/Business (Forum) by TalentoNZ on 4/30/2009
  • Does anyone develop games for the computer?

    Hey i was just wondering if anyone has developed a full game using xna for the pc. If so can u please link it. Thanks Talento.
    Posted to Game Publishing/Business (Forum) by TalentoNZ on 4/30/2009
  • Re: help with 2d game tutorial

    It means that you do not have a good graphics card to run Xna. Well i am pretty sure that's what means.
    Posted to Game Design (Forum) by TalentoNZ on 3/29/2009
  • Re: Venting

    Well if your Xbox gets RROD and your warranty has ran out you could always overheat your Xbox (Ducktape the back our your Xbox up till it overheats 2 red lights) and it works perfectly trust me iv done this plenty of times with mine.
    Posted to Game Publishing/Business (Forum) by TalentoNZ on 3/29/2009
  • [Wanted] 1 more Artists to complete team for 2D Top Down Shoot 'Em Up

     Sub-Matter-Tempest: The Dauschtwind About: Our Team currently has 2 members based in New Zealand, we have 2 Programmer, 1 Game Designer, 1 Sound Guy, 1 Artists, and 1 Web Designer. We need 1 Artists. If you could include any work that you have done in the past or are working on now plus how much time you can spend on the project (adv ...
    Posted to Help Wanted/Offered (Forum) by TalentoNZ on 3/27/2009
  • Skybox help.

    Hello all,  Was just wondering what's the best way of having a sky box in your game, for example with a model or 6 textures? I'm not quite sure the way to go. Any feed back would be great!
    Posted to General (Forum) by TalentoNZ on 7/19/2008
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