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  • Smearing edges with shader

    Hey everyone, hopefully someone can help with this. I'm trying to write a shader that will smear the edges of my objects and create sort of a paintbrush effect. The image I've linked below will hopefully give a better idea of what I'm after. Paint Example So far I have a solid edge detection system worked out and have ...
    Posted to Direct3D (Forum) by peronas on 6/26/2009
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