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  • DirectSound from Memory in C#

    I have written a C# program that takes raw PCM audio from a USB port and plays it with DirectSound.  The audio originates from a microphone in a wireless remote control and is sent to a USB receiver.   I read the audio with the SerialPort in System.IO.Ports and put it in the SecondaryBuffer. While the audio is understandable, it's not ...
    Posted to Audio/XACT (Forum) by Starduster on 03/07/2009
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