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Chromatic:Buying two live accounts and two CC accounts per dev/tester is quite a burden. My question for you is this -- would getting an XBOX dev kit remove this costly limitation? Or are we missing something?
If you think 2 CC+Live accounts is a burden, then dev kit is probably out of your reach. ;)
The cost is pretty high considering XNA GSE ...
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Check out OpenCVdotnet and the original OpenCV project
http://code.google.com/p/opencvdotnet/
http://opencvlibrary.sourceforge.net/
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Akenaton34:
I have just opened an Xna creator's club membership account on Xbox360
I can deploy Xna games to the Xbox and that works very fine. but where I can find premium content (articles, starterkit, partner premium offers etc..) other than those i can find on that site. I have tried to downoad Garage Games Torque X ...
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The ZMan [MVP/Moderator]:
>1054659513
What is that number?
Heh, I think that is his confirmation number for cancelling. I got a similar number for my confirmation just now. Btw, it took about 6 minutes to cancel the renewel (lots of account confirmation info: tag, name, phone#, live id, address).
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if they won't overflow, how about (a*b)>0?
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Ivolved:Remember the PS2 Net Yaroze program? You had to fork over 1000 dollars for one of those. Even if you pay the 99 dollars a year for the life of the 360, you won't pay 1000, so the barrier to entry is much lower. What Microsoft is banking on that if just five of those people who pay the $99 make a publishable game (see last years ...
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Internship? What if you have a job that you want to keep already? I get all Squishee I can drink at Kwik-E-Mart.
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Mitch Walker:
If you currently have a LIVE profile set to auto-signin on Windows, you should change it so it either doesn't auto-signin, or an offline profile is set to auto-signin. The problem here is that you won't be able to signin after Friday, yet if you have auto-signin enabled, you can't get to the point to change this before we ...
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http://forums.xna.com/thread/35152.aspx
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http://saqscrap.com/saq2d.aspxhttp://gameylittlehacker.blogspot.com/2007/01/shooter-zero-data-driven-sample.html