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  • Re: Link collection - Pages that rate Xbox Indie Games

    [quote user="Transus"]It would be nice if the sites also gave some metric of their readership.[/quote] Good call.  if someone wants to plug this in to the first post under my site, that's fine with me.  I have about 40-100 readers per day which fluctuates mostly based on when I post reviews.   From what I can tell I have ...
    Posted to General (Forum) by CVO on 10/17/2009
  • Re: What are you playing?

    I've been living off indie games and since I am not an official tester, I can put them here.   Been going back and replaying some of my favorites... Fishing Girl Light's End Clover Castle Crashers Halfbrick Rocket Racing And then sometimes I load up Gears2 just to explode bodies - I find it relaxing. I am dying ...
    Posted to Game Design (Forum) by CVO on 10/6/2009
  • 10 Reasons I Buy an XBLIG

    Hi Guys - some of you know I run a review site for XBLIGs (called Small Cave Games).   I'd like to take a quick second to thank the devs for all of the tokens, much appreciated.   I recently wrote a blog post titled "10 Reasons I Buy an XBLIG" which is meant to be a helpful set of guidelines for developers to consider before ...
    Posted to General (Forum) by CVO on 10/4/2009
  • Re: Share your sales numbers

    [quote user="madninjaskillz"][quote user="MommysBest"]That it needs to either be an XBLA game or a dollar game.[/quote] i really think youve hit the nail on the head there. and i think microsoft want that and helped push it that way with the price changes. It makes sense. If we all try to make big uber games - theres no ...
    Posted to General (Forum) by CVO on 10/3/2009
  • Re: Let's share our press and interviews

    [quote user="Funkmasonry Industries"]Groov got mentions on 3 episodes of Rebel FM, 3 episodes of Listen UP, was featured on an episode of 1UP Game Night, and got a great sidebar in the Edge magazine article on Community Games. I've been completely blown away by the critical reaction to the game, it's really been ...
    Posted to General (Forum) by CVO on 8/24/2009
  • Re: Wait wait.... WHAT?!? No 800 point games?

    Haha, we may reach 100 pages with a question like that.  I've played many many XBLIGs and reviewed lots as well, and I believe that very few could warrant the $10 pricetag.  That's not to say they aren't quality, or not fun - it's to say that I am yet to play a game that really had the production value, playtime, and polish ...
    Posted to General (Forum) by CVO on 7/27/2009
  • Re: Wait wait.... WHAT?!? No 800 point games?

    I agree that organization is the remaining stumbling blocks, far more than the pricing scheme.  I believe the pricing scheme tries to address traffic, awareness, and user base.  I'd be curious as to whether current devs are seeing any sort of traffic increase as a result of this news/update? While you can browse by genre and letter ...
    Posted to General (Forum) by CVO on 7/25/2009
  • Re: New Site Released to Organize and Review Indie Games

    Gotcha, sorry about that.  I guess I was lumping ratings/reviews/coverage into one big ball o' fun. :)
    Posted to General (Forum) by CVO on 7/25/2009
  • Re: New Site Released to Organize and Review Indie Games

    Welcome aboard the unofficial review council.  :)  First, definitely make sure that you fix the typo in your sub-heading.  I would agree that there are more reviewers out there than you may think, so have a look around and check out some of them.  I'd say nickthedude has the most prominant video reviews and xnplay xblaratings and xboxindies ...
    Posted to General (Forum) by CVO on 7/25/2009
  • Re: Wait wait.... WHAT?!? No 800 point games?

    [quote user="Star Gaming Network"]I wouldn't expect miracles out of the User Ratings. I expect much of the top sellers will be highly rated. Even a massage app for a $1 will be five stars. I mean, really, have any idea how bad something has to be to be not worth a $1. Also, as much as we hate it, the players love their apps so ...
    Posted to General (Forum) by CVO on 7/25/2009
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