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Do you use precompiled XACT files or are they compiled by the content pipeline? In the former case you need to make sure to use the matching XACT files for the target platform while the latter will take care of that.
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[quote user="jwatte"]
"GameTime" is just a value type, like a "float" or a "Vector3."[/quote]
A minor nit pickingly correction to a mistake I made before, too: Apparently GameTime is a reference type, not a value type. Only the TimeSpans it defines are value types.
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[quote user="Nick Gravelyn"][quote user="Bjoern Graf"][quote user="Nick Gravelyn"][quote user="Cygon4"]I don't know whether XNA games already require a full trust environment to run, but if so, there would be no drawbacks.[/quote]I don't believe you need full trust to use unsafe code in ...
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[quote user="Nick Gravelyn"][quote user="Cygon4"]I don't know whether XNA games already require a full trust environment to run, but if so, there would be no drawbacks.[/quote]I don't believe you need full trust to use unsafe code in .NET.[/quote]
Unsafe code is not verifiable by the common language runtime.
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[quote user="Jim Perry"][quote user="Culin23"]I have heightmaps named level1.png and level2.png. My goal is to end up with a level1.xnb (terrain) and level1_water.xnb (water).[/quote]
Ummm, why not just name them that in the asset's Properties window?[/quote]
Pay attention, Mr. Mustache: He's using a custom ...
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To throw something unsafe into the crazyness (note: this has not been tested and will most likely format your HDD, RRoD your 360 and do other bad stuff):
public unsafe static float At(this Vector3 v, int index)
{
if (index < 0 || ...
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Time to advocate for Dependency Injection and Inversion of Control and the related (yes, this is a shameless plug) Bnoerj.Sinject.
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No, Blend is a total start from scratch UI, not a reskin and it seems to be unlikely that VS.NET (or XNA GS for that matter) will convert to Blends style (as can be seen in VS.NET 2010: It's WPF, too, but no where near Expression Blend).
However, with 2010 being WPF based it might be possible to write ones own UI layer - to undefined ...
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[quote user="The ZMan"][quote user="Jim Perry"]
Well, it would really be Three MVPs, One Cup since George helped make the game as well.
[/quote]
Time for some Sesame Street counting....
Andy = 1 MVP
George = 2 MVPs
Not sure who the 3rd one is - are you trying to get a cut of our $100 winnings ...
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[quote user="caedicus"]Not only is it sex simulator, but it also involves POO! That's just beyond disgusting.[/quote]
I am going to hate me for this: Two MVPs, one Cup?