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I lowered Exisled from 400 to 240 points.
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[quote user="Vegan Fanatic"]I have a PhysX card, did not pay much, bought it for the game more then the hardware. I have experimented a bit with it but there is a small installed base suggesting dependence is a bad idea.
Then there is that Tesla card for 20x more cash then the PhysX cost me. It offers 500 gigaflops which would be ...
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It also depends on what you are detecting collision on. Per pixel sprites, 3D objects, polygons, etc?
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I use .x files for everything personally. Using Max 9 at the moment.
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Do you guys have any idea how to read a binary file saved using FileStream but with the old-school C++ calls of fread()?
using (FileStream fs = new FileStream("myfile.dat", FileMode.Create))
{
BinaryWriter bw = new BinaryWriter(fs);
bw.Write(iMapWidth)
}
I wish to read this with:
FILE *fp = fopen( ...
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[quote user="beb"]Hey guys I am very new to XNA..I have done some programming so I can understand most code that I read I just have problems writing it. What I am trying to do is create a battle scene that is totally automated, pretty much it is a video and not a game. I can do basic stuff like add a sprite to the screen ...
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[quote user="Rodimus"]Does anyone know how to make a simple spaceship engine exhaust to attach to the back of the engine mesh in my model. I need it to expand when I speedup, and contract when I slow down. [/quote]
You could always attach a billboard to the back and just scale the quad as necessary to make it ...
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Which exporter are you using? It sounds like you are not keeping the position matrix in a hierarchy.
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You are going to run into many problems since XNA doesn't natively support animations. I suggest you download the libraries out there that do support animation, get them to work with the samples, and then try out different ones until your animation exports work. I ended up having the content creators re-export animation sets and ...
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[quote user="The ZMan"]I've not heard much about that recently - do you mean the 'skymarket' rumours from last year? I've never seen any follow up on if, when and how this will happen.[/quote]
Check the News wires today. Microsoft announced an "Apple like" store for their Mobile Phone OS allowing developers to ...