Well, I wasn't sure how to go about this, but I come across the Mechcommander2 Source awhile ago, and I've been tinkering ever since. I've been also getting into XNA a little, but I'm new to programming, and some of this confuses the heck out of me...
...anyhow, on to the real topic;
I've been wanting to use the source for Mechcommander2 to make ...