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  • How to handle spritebatch, shaders etc. with objects drawing themselves?

    Hi! I'm in the beginning of creating a 2D platformer/shooter. I have started implementing a way of drawing game objects like buildings and cars, with a mixture of tilemaps and single sprites. The point is, my various objects will have different ways of drawing themselves, with different shader effects applied to each object(and maybe ...
    Posted to General (Forum) by GeneralDisarray on 6/18/2009
  • Can't get the Sprite Effects sample to work

    Hi! I'm currently trying to write a 2D game and I thought it would be cool with some nice effects. I downloaded the Sprite Effects sample, converted it to 3.0 and tried to build it. It did not work! I then found Nick Gravelyn's "Deferred 2D Normal mapping" video, but had the same problem. I tried writing everything from scratch ...
  • Re: Building a game. How to structure the code?

    Cdxrd: That's probably a good advice. I have a tendency to get obsessed with making things perfect on the first attempt, and since that's usually not possible, I end up making nothing at all. I think this actually killed my initial interest in game development a few years ago. [quote user="jwatte"]What you need to learn ...
    Posted to General (Forum) by GeneralDisarray on 9/28/2008
  • Re: Building a game. How to structure the code?

    Thanks to both of you, I suppose it's the OO stuff that's a bit hard for me at this stage. The samples seems to be just the thing I need! Again, thank you so much. Hopefully now I can start making something with a little more complexity!
    Posted to General (Forum) by GeneralDisarray on 9/28/2008
  • Building a game. How to structure the code?

    Hi! I'm pretty new to making games, and I'm really struggling to get started with any real projects. The problem isn't really the specific coding problems like math, graphics, various gameplay elements and such, but how to structure the code. For example, I made a Pong clone. It worked pretty well, and looked rather nice. But ...
    Posted to General (Forum) by GeneralDisarray on 9/28/2008
Page 1 of 1 (5 items)