XNA Creators Club Online
foros de la comunidad

Search Forums

Page 1 of 6 (52 items) 1 2 3 4 5 Next > ... Last »
  • Re: Why is my shader broken?

    [quote user="Shawn Hargreaves"]Why? That doesn't make any sense to me.[/quote] Remind me not to post before my first cup of coffee.  My brain was telling me something about float2 actually taking up the same space as float4 and I just assumed the error was in the code presented, not elsewhere.
    Posted to General (Forum) by SiW on 20/10/2009
  • Re: Why is my shader broken?

    I agree, do it as vec3, vec3, vec4, vec4 (and adjust your offsets and size calculations to match) and it should work fine.
    Posted to General (Forum) by SiW on 20/10/2009
  • Re: Understanding VisualizationData

    Looking forward to it.  I'm trying to focus on one project at a time, but I've been wanting to do a game featuring audio triggers for years.
    Posted to Audio/XACT (Forum) by SiW on 12/10/2009
  • Platformer ApplyPhysics oddness

    I just noticed that in the Platformer starter kit, Player.ApplyPhysics() scales by the elapsed time multiple times.  This doesn't make sense to me - wouldn't it be better just to scale the Position + velocity calculation once?  Obviously the physics numbers would have to be changed to fit, but it just seems to me that it would be less ...
    Posted to Samples, Starter Kits, Tutorials (Forum) by SiW on 09/10/2009
  • Re: Jumping in Platformer

    MlkTea, you do know there's a perfectly functional example of jumping in a platformer in the.. Platformer Game Starter Kit, right? :)
    Posted to General (Forum) by SiW on 13/09/2009
  • Register a Zune linked to another PC?

    Before I go to the trouble of installing the Zune software on my dev machine, is it possible to work deploy to a Zune that is linked to another machine for music library purposes?  I don't want to link it to my dev machine, just add it to the Game Studio Device Center.
    Posted to General (Forum) by SiW on 12/09/2009
  • Re: Final Six

    Congrats guys, amazing work this year.  I look forward to buying lots of MS Points and vastly increasing the size of my Indie Games collection within the coming weeks.
    Posted to Dream-Build-Play (Forum) by SiW on 06/09/2009
  • Re: Where are you at on this years DBP 2009 competition?

    My PC dying last month made sure there was no way my main game was going to get finished, so I switched to my backup project.  I ran into some late problems which really had me struggling for time, so I went with Plan C.  I know I'm not going to win but getting the CC code means I'm even more motivated to finish my other Indie Games ...
    Posted to Dream-Build-Play (Forum) by SiW on 06/08/2009
  • Re: Dumb question on submitting a game

    I had to switch to IE to get it to work (Chrome is my usual browser).  I'm glad the DBP entry stuff is saved as you go along :)
    Posted to Dream-Build-Play (Forum) by SiW on 06/08/2009
  • Re: Why are textures always darker on the XBOX?

    I can't repro this at all.  I believe the ordering does change (RGBA on Windows, ARGB on the 360, I think) but the values were the same for me.
    Posted to XNA Framework (Forum) by SiW on 21/06/2009
Page 1 of 6 (52 items) 1 2 3 4 5 Next > ... Last »