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  • Re: PC release -- what's stopping us?

    [quote user="Nick Gravelyn"][quote user="TheMyx"] And since cracking an Indie Game would be even easier than cracking normal titles, it could be even worse (imagine if the AppStore apps were easily crackable - I don't even know if they are - and think of what could have happened).[/quote]Actually people have been cracking ...
    Posted to Game Publishing/Business (Forum) by TheMyx on 19/09/2009
  • Re: PC release -- what's stopping us?

    [quote user="Jim Perry"]You do realize that almost every pro game that's released is cracked, usually before release or within a day or so after it's released, so why are you worrying about Indie games?[/quote] Of course. But indepentent developers probably can't afford to face a high amount of piracy like the ...
    Posted to Game Publishing/Business (Forum) by TheMyx on 19/09/2009
  • Re: PC release -- what's stopping us?

    [quote user="George Clingerman"]I don't have a QA staff or machines to test on enough video cards/configurations/OS's to even begin to think I could release a PC game for money and have any hope of it running and not crashing on all the various setups. I release all of my samples for free for PC and if I made a game, I would ...
    Posted to Game Publishing/Business (Forum) by TheMyx on 19/09/2009
  • Re: Are you a non-English-speaking reviewer?

    I'm available for Italian translations, but with some "basic", simple conditions. They are similar to the ones that Abel Garcia Plaza posted, except for the fact that I have more time and I can work on longer translations :D I'll rewrite them to be sure: First of all the font, it must support all the Italian ...
    Posted to General (Forum) by TheMyx on 27/12/2008
  • Re: How are you handling the music or art?

    Luckily I found an artist for the graphics, but for the OSD I'm working on my own. And also the soundtrack, I have some experience with composition, and with Garageband I get the magic done. And that's a lot of heavy work, I'd like to share with someone as soon as I can. :D
    Posted to Game Publishing/Business (Forum) by TheMyx on 25/12/2008
  • Re: When trying to download Ship Game, I get Access Denied

    I tried all the ways and I have the same, boring problem. This is also for the XNA2 Beta, my account isn't recognized as a creators club account. Since we payed for this service I hope that this problem will be fixed as soon as possible. Thanks.
    Posted to General (Forum) by TheMyx on 22/11/2007
  • Re: Trouble verifying XNA Creators Club Subscription

    I'm having the same problem, and I just tried to send the mail again...let's see. I hope this will be fixed soon.
    Posted to General (Forum) by TheMyx on 22/11/2007
Page 1 of 1 (7 items)