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  • Re: XBLCG.info Short Linking XBLCG Titles

    Hey Nick Are you actually pointing to http://marketplace.xbox.com/en-US? That means that it is forcing en-US onto folks.  It works just as well without the en-US and will then pickup the appropriate setting for the user. Joe
    Posted to General (Forum) by Talvish on 06/04/2009
  • DrawableGameComponent (why not used in Game State Manager)

    Not sure if anyone knows the answer, but is the DrawableGameComponent really heavy weight? For example, in the Game State Manager (http://creators.xna.com/en-us/samples/gamestatemanagement), I noticed it doesn't implement Screens as DrawableGameComponents (other samples do something similar). Is the DrawableGameComponent heavy ...
    Posted to XNA Framework (Forum) by Talvish on 16/06/2008
  • Looking for UI/Graphic Asset Designer (Dream-Build-Play)

    A small group (2 dev/design, 1 studio musician) is looking for a UI/Graphic Asset Designer for a Dream-Build-Play entry. Specifics: Assist in game UI design and layout Build graphic elements for UI/Game (buttons, borders, heads-up display, game logo, etc) To be clear and up-front, as with all team members there is no payment, ...
    Posted to Help Wanted/Offered (Forum) by Talvish on 11/06/2008
  • Re: Feedback on Creators Club

    [quote user="Jim Perry"][quote user="Talvish"] • Don't require games to be in a final state before it can be downloaded; hobbyists need feedback for incomplete games. Introduce the idea of a 'feedback' (think alpha/beta) release that is available to premium members. In this state premium members ...
    Posted to General (Forum) by Talvish on 04/06/2008
  • Re: Feedback on Creators Club

    Hey Nick, my further comments... [quote user="Nick Gravelyn"][quote user="Talvish"] Don't require games to be in a final state before it can be downloaded; hobbyists need feedback for incomplete games. Introduce the idea of a 'feedback' (think alpha/beta) release that is available to premium members. In this state ...
    Posted to General (Forum) by Talvish on 04/06/2008
  • Re: Feedback on Creators Club

    Sure, I expected that. I'd be more than happy to file a bunch of suggestions but my first goal here is to initiate a discussion. There is nothing better than putting some things down and letting the community discuss. Singular ideas from a person may be good but with feedback and discussion from others, it can grow into something bigger and ...
    Posted to General (Forum) by Talvish on 04/06/2008
  • Feedback on Creators Club

    I thought I would put thread up discussing feedback on the Creators Club. I put a post up on my blog here:  http://blog.spouting-tech.com/thepensivegamer/2008/06/xna-creators-cl.html But I've posted it below as well. ------------------------------------------- My immediate suggestions: Don't require games to be in a final ...
    Posted to General (Forum) by Talvish on 04/06/2008
  • Re: DreamsPark XNA Subscription Not Showing Up As Premium Subscription

    I read today that the DreamSpark participants aren't included at this point. I hadn't read when/if it would happen either. Reference:http://www.thezbuffer.com/articles/536.aspx  
    Posted to General (Forum) by Talvish on 21/05/2008
Page 1 of 1 (8 items)