XNA Creators Club Online
foros de la comunidad

Search Forums

Page 1 of 5 (48 items) 1 2 3 4 5 Next >
  • Re: Tools for XNA

    I don't know how to use Visual3D.NET because there is NO documention and online help on using the program. The World Demo is very nice.
    Posted to Game Design (Forum) by jeff1956 on 14/07/2007
  • Re: A Tale of 4 Cameras

    I have three suggestions: When the left trigger or the down arrow key is pressed, move the ship (for now) backwards for driving/racing games. When the right stick is moved up or down, move the ship up and down like an airplane flying up from the ground or flying down to the ground. Add camera mode for driving/racing games and flying games ...
    Posted to General (Forum) by jeff1956 on 02/07/2007
  • Re: General purpose quaternion camera component released

    I have two suggestions: Add keys for turning the camera to left or right. The ''A'' and ''D'' keys move the camera left or right without turning the camera. A camera mode for driving/racing games with the camera attached to a 3D model of a vehicle.
    Posted to General (Forum) by jeff1956 on 02/07/2007
  • Re: General purpose quaternion camera component released

    How do I use your Camera class in my 3D game? I wish to replace the floor in the demo program with a 3D model loaded from DirectX mesh file.
    Posted to General (Forum) by jeff1956 on 27/06/2007
  • FBX Exporter in Blender 3D 2.44

    I tried to export a 3D model of a car from Blender 3D 2.44 to FBX file but I get bird's eye view of a car in a program that I modified from ''How to: Render a Model'' sample program at this link: ms-help://MS.VSExpressCC.v80/MS.VSIPCC.v80/MS.XNAFX.1033/XNA/UsingXNA_HowTo_RenderModel.htm How do I change the view in DrawModel routine?
    Posted to Artist's Corner (Forum) by jeff1956 on 18/05/2007
  • Tiled Sprites Sample

    I found ''Tiled Sprites Sample'' on this website and I wish to turn it into some kind of a 2D game. I found out that the bouncing ball was generated from an animated sprite. How do I replace the bouncing ball with a non-animated sprite of a car or a person? How do I have the sprite of the car or person stay in the center of the screen ...
    Posted to General (Forum) by jeff1956 on 15/05/2007
  • Re: Load two or more 3D models into game and move one 3D model?

    I didn't know that I have to register on Hazy Mind's forum in order to download the code for his XNA 3D engine tutorial. I better learn 2D game programming before trying to learn 3D game programming. I think that the original Grand Theft Auto game has bird's eye view of 2D graphics.
    Posted to General (Forum) by jeff1956 on 14/05/2007
  • Re: Load two or more 3D models into game and move one 3D model?

    Hazymind's tutorials are confusing. I can't find source code.
    Posted to General (Forum) by jeff1956 on 14/05/2007
  • Load two or more 3D models into game and move one 3D model?

    How do I load two or more 3D models into a game that I'm creating and move one 3D model? For example, load 3D models for streets, sidewalks, and buildings into the game and be fixed in position, and load a 3D model of a car into the game and be controlled by a player. I think that I need different routines for loading different 3D ...
    Posted to General (Forum) by jeff1956 on 13/05/2007
  • My wish: A game similar to GTA without violence

    My wish is to create a game that is similar to Grand Theft Auto games without violence. I want to control a character who walks, drives vehicles, rides vehicles, etc. I wish to start with a few blocks of a city, a few characters, and a few vehicles.
    Posted to Game Design (Forum) by jeff1956 on 12/05/2007
Page 1 of 5 (48 items) 1 2 3 4 5 Next >