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  • Re: Extremly unusual community game - allowed?

    [quote user="Adam Bishop"][quote user="DaCoder"]As to sharing with the idea - can't do it yet, just not yet.[/quote] If you can't share the idea, then you're not going to get a useful answer.  It's not at all clear what kind of content you want to update or what method you want to use to do it, and no one is ...
    Posted to General (Forum) by DaCoder on 06/04/2009
  • Re: Extremly unusual community game - allowed?

    [quote user="qodfathr"]And replying to myself -- why would one bother to try and use audio visualization as a data channel when you can simply open the picture library?  It's very easy to encode data within an image, and, from there, it's just a Picture.GetTexture() away... Heck, if you data needs are low, just passing data via ...
    Posted to General (Forum) by DaCoder on 04/04/2009
  • Re: Extremly unusual community game - allowed?

    [quote user="Oscar K"]Your application will work in one of two ways: Client-server model. Every Xbox will connect to your 'server' Xbox via a specific Gamertag search. This approach has two issues: the first is that specific filtering by gamertag is not possible; the second issue is scalability - such a network topology is ...
    Posted to General (Forum) by DaCoder on 04/04/2009
  • Re: Extremly unusual community game - allowed?

    [quote user="The ZMan"][quote user="DaCoder"] Could anybody give an official statement on how are online interactions to be rated in community games? If they are not to be rated (like eg ESRB doesn't rate them), I would need potential peer reviewer of my application to know this:) [/quote] You are not going to get one... ...
    Posted to General (Forum) by DaCoder on 03/04/2009
  • Re: Extremly unusual community game - allowed?

    [quote user="Nick Gravelyn"]3) Can you actually prove to reviewers that you are unable to inject inappropriate data (this is the big one). I can't see any way of you achieving that third point and without it, I'm confident you'll get some failures as that's a big hole for you to get around the prohibited content. Sure ...
    Posted to General (Forum) by DaCoder on 03/04/2009
  • Re: Extremly unusual community game - allowed?

    [quote user="Oscar K"][quote user="DaCoder"]I didn't know you have to send .ccgame, I thought games during peer review are downloaded from Live directly onto XBox which I believe has protections that don't let you read the data. I have abandoned the password concept for the peer review needs anyway so it doesn't ...
    Posted to General (Forum) by DaCoder on 03/04/2009
  • Re: Extremly unusual community game - allowed?

    [quote user="Oscar K"][quote user="DaCoder"]Thank you all for engaging in the thread. [quote user="Oscar K"]/me decompiles the .ccgame, extracts the key generating algorithm and publishes it on the InterWebs! Ooops, there goes any possibility of content filtering. Security through obscurity is never the answer! And as ...
    Posted to General (Forum) by DaCoder on 03/04/2009
  • Re: Extremly unusual community game - allowed?

    Thank you all for engaging in the thread. [quote user="Oscar K"]/me decompiles the .ccgame, extracts the key generating algorithm and publishes it on the InterWebs! Ooops, there goes any possibility of content filtering. Security through obscurity is never the answer! And as XNA does not allow any more secure cryptography, one should not ...
    Posted to General (Forum) by DaCoder on 03/04/2009
  • Re: Extremly unusual community game - allowed?

    I think a good example of this is when you give a game with a shared drawing board - you can never guarantee that nobody will overuse it... Could anyone give me a more official opinion how would this kind of a drawing game be rated due to unpredictable online interactions? I would personally rate this kind of a game with the lowest ratings ...
    Posted to General (Forum) by DaCoder on 02/04/2009
  • Re: Extremly unusual community game - allowed?

    [quote user="The ZMan"]I suspect that as soon as the reviewers checked the 'server' app (and you must let them do that) and they discover that you can add 'content' then they will likely fail becuase there is no way for people to ensure that the content is always good and within the rules.  [/quote]The content adding is ...
    Posted to General (Forum) by DaCoder on 02/04/2009
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