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  • Re: 20 finalists ordered by rank?

    [quote user="Jim Perry"]Nope. I'm interested in XNA (obviously ;) ) and couldn't care less about the order.[/quote] I did not send a game this year, but I do care a lot about finalist. I think that having a top 20 instead of the previous year top 10 was a good decission, made by somebody that knows that there are people like ...
    Posted to Dream-Build-Play (Forum) by Baltico X on 9/22/2009
  • Re: Audio beginner help

    Have you tried rebuilding the XACT project in your machine? Open XACT3, open the .xap file, go to the file manu a select Build... then click on Finish.
    Posted to Audio/XACT (Forum) by Baltico X on 8/14/2009
  • Re: Books to learn game development

    Start here http://creators.xna.com/en-US/education/gettingstarted
    Posted to General (Forum) by Baltico X on 8/14/2009
  • Re: Models

    If anim8tor can export to .X or to FBX then yes, otherwise you will need to create your own importer. Check out Fragmotion from http://www.fragmosoft.com/ , it is good, cheap and 100% compatible with XNA.
    Posted to General (Forum) by Baltico X on 8/14/2009
  • Re: How do a texture repeat itself?

    Try to achieve your original goal of showing the texture repeated all over the model. As Jon said, it will all depend on the U and V coordinates that your model has, values kept between 0 and 1 will make the texture extend, but if values are higher than 1, the texture will start repeating itself because of the Wrap setting. You can also use Clamp ...
    Posted to XNA Framework (Forum) by Baltico X on 5/8/2009
  • Re: Full game or Demo?

    Since people behind XBLCG think that 4 minutes is enough for someone to decide if he or her wants to buy the game, I don't see why a judge will need 60 minutes of gameplay to make up his or her mind. I have though about this a lot, and I don't agree with the "full game" thing. This year I will focus on the best possible ...
    Posted to Dream-Build-Play (Forum) by Baltico X on 5/7/2009
  • Re: Looking for free sound effects (usable in Community Games, without credits)

    Your best bet is to download all the starter kits, samples and mini-games from this very site. Many of them use cool sound effects that you can use under the Microsoft Permissive Licence, which means they are as close as free as you can get. http://creators.xna.com/en-US/education/starterkits/ Before I turned into XNA I used DarkBasic Pro. ...
    Posted to Audio/XACT (Forum) by Baltico X on 5/7/2009
  • Re: How do a texture repeat itself?

    Hi, in case you are using the BasicEffect to draw your model, do something like this. Please note that the default setting is for the texture to repeat itself, so setting the device to Wrap the texture is not mandatory, I just wanted to give you information on how to do it. ...
    Posted to XNA Framework (Forum) by Baltico X on 5/7/2009
  • Re: 16:9 vs. 4:3 population %

    I don't explain how guys like Mr. Gravelyn and Mr. Z-Man don't a have a decent TV...I heard they got really cheap now in the US. I suggest you go for the 1280x720 res, and take advantage of the automatic letterboxing...even Movies are letterboxed on widescreen tvs. I can tell you that here in Caracas (Venezuela) everybody that has an ...
    Posted to General (Forum) by Baltico X on 5/6/2009
  • Re: Skinning Sample - Working on increasing the bone limit

    Hi, I used this library to solve that problem, and solve some others that I encountered further in development, like animation interpolation to name one. http://animationcomponents.codeplex.com/ If you don't use it, at least you could check out how to split the mesh. I hope this helps.
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