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I once had the same problem with a game i developed for school. The terrain worked fine on my Radeon 9600 video card, but when i played it on the schools computer the terrain was invisible. After a lot of debuging, i found out that the onboard Intel GMA 950 video chip (i think that was the name) on the school computer, was unable to render ...
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I have installed your game. When i run it, i can't see the terrain. I have an ATI Mobility 3450 video card.
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Currently i am using Blender and XSI mod tool. According to my research, none of these programs support downscaling polygon count. So i ask if anyone knows a program that does support this (and how to do it).
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Hi.
I have a 3D model with a very high polygon count. I would like to decrese the polygon count, but deleting individual vertices and then setting up new faces is not a realistic solution. Does anyone know a program that can smartly downscale the polygon count of a 3D model, without making the model look to bad?
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Thank you for the bug reports and input, i really appreciate it.
The bugs that you speak of, will be corrected in version 0.2.4 :)
You can see other players, but the server is often empty, so chances are small ;). As for a WASD key system.. I would like to implement that, but i don't think it will be in the 0.2.4 patch.
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Thank you for trying the game again.
Hmm.. The tip buttons are working fine on my computer. You have to select a class/god before you can get any tips. I will fix the tab-problem now :).
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Thank you for commenting.
The errors that you speak of has now been corrected (except for the dead tab-button).
A new version (0.2.2) can now be downloaded at the website.
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Hi.
I have released the first official version of my game Nordic Realms. It is a
tech-demo, so it will only give you an idea of how the final game will
look.
Screenshots from the game: here
The game can be downloaded here
And the game website can be found here
Since
this is the first release, i have little knowledge on how the ...