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[quote user="Nick Gravelyn"][quote user="Centurion Games"]Apple actually marketing it[/quote]Apple
markets it because it sells cell phones. If XBLIG sold Xboxs, I'm sure
Microsoft would be marketing it as well.[/quote]
I'm sure they would, it doesn't though so they don't. On the other hand it does for ...
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[quote user="Nick Gravelyn"][quote user="Centurion Games"]50k being a high mark, vs say thousand of actual purchases a day in Iphone land[/quote]The number of people getting anywhere near thousands of purchases a day is a very tiny number compared to the number of developers in iPhone land. Most average devs (the ones doing dev ...
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I like XNA but have moved away from it for a number of reasons. Most of these are actually buisness rooted, lack of trial downloads (50k being a high mark, vs say thousand of actual purchases a day in Iphone land) the competing with XBLA and disk titles which have more special features than us always making us sub-par in comparison, and just the ...
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I think it hurts a lot, high quality artwork is very expensive to have produced for next gen consoles in 720p or 1080p resolutions, and costs quickly add up. Most medium sized games that are level or action heavy and not extremely repetitive are most likely looking at 15-30k in costs if not more . I know for a single animated character for a 2D ...
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I would have to agree with Shawn and jwatte on this matter. Obfuscation really doesn't supply any true level of security value to your code. Run it through a free one if you really want, but don't believe it will actually deter anyone. For that look at real ways of increasing security (using C/C++ unmanaged dlls for critical code pieces, ...
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A google search for targeted traffic will reveal a lot of these services, here is the top link http://www.revisitors.com/?gclid=CMPmhYPrxJsCFQ_xDAodqgvhAA
I know this type of traffic purchasing is used often in web advertising and marketing as well as to generate sells, just not so sure how effective it is for Xbox indie games.
That ...
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I'm referring to services which offer to direct 5000-250,000 visitors (targeted traffic) delivered to your website within X time period usually 7 or 30 days.
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Was just wondering if anyone had tried buying targeted traffic and directing it to their game site and if so what was the results of such a effort?
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I doubt this is the case, but something to be aware of is that each running process has a limited amount of memory available to it for 32bit processes this ends up generally being around two gigabyte of memory use. If you try to allocate past that you'll get out of memory exceptions.
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Its been ages since I've worked with Direct Draw (2000 was the last year I believe), but from what I recall you can't use 8 bit mode in window mode if the system is set to 16, 24, or 32 bit. Your only option is to upscale to 16/24/32 bit, or ask the user to change the resolution/graphic format to a 8 bit mode. If you look at some of the ...