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  • Re: Per-pixel collision detection with sprite frame.

    This is what I use. It's all how you get the bits and the getData parts. This is in my Entity class, which has a sprite object. So it's really just two Rectangles and the spritesheets for the sprites. You should be able to modify your code with that. /// <summary>  ...
    Posted to Game Algorithms (Forum) by The Zedox on 16/11/2009
  • Re: Best Sprite Creator

    [quote user="Nick Gravelyn"][quote user="Dustin Bennett"][quote user="FortisVenaliter Productions"]Windows Paint[/quote] If you are referring to the paint program that comes with most Windows operating systems, that is not very good for creating sprites. It does not allow you to change a color's alpha values, ...
    Posted to Game Design (Forum) by The Zedox on 22/09/2009
  • Re: XNA Game Studio 3.1 Zune Extensions

    [quote user="Nick Gravelyn"][quote user="The Zedox"]Wait, internet available in API. That would be awesome-sauce. [/quote]*cough* connect.microsoft.com *cough* ;) [/quote] NEVER IN A MILLION YEARS. Yes, caps was needed, I'll still do one though, if I remember later today.
    Posted to General (Forum) by The Zedox on 15/09/2009
  • Re: XNA Game Studio 3.1 Zune Extensions

    Wait, internet available in API. That would be awesome-sauce.
    Posted to General (Forum) by The Zedox on 15/09/2009
  • Re: XNA Game Studio 3.1 Zune Extensions

    Kluch you know you made my day even more. I NEED MONEY. LET ME KNOW WHERE I CAN GET FREE ZUNE HD. For all the free advertising I've been doing! lol.
    Posted to General (Forum) by The Zedox on 15/09/2009
  • Re: Wait wait.... WHAT?!? No 800 point games?

    [quote user="arrogancy"]It's easy to take a "you don't like it, well you can go home!" attitude when you aren't or don't have the capability to create something that would take the man hours where price point would even be an issue. However, the most popular in-production videos (going by youtube views, at ...
    Posted to General (Forum) by The Zedox on 03/08/2009
  • Re: Wait wait.... WHAT?!? No 800 point games?

    Basically: Microsoft saw that there were only a couple of games that were put at 800 pts. Hardly any revenue at that price point so they most likely decided to take that price point away. Does it hurt some developers that wanted to create a game at that price point? Yes, but I'm sure they can live with those losses, if any. You don't ...
    Posted to General (Forum) by The Zedox on 03/08/2009
  • Re: Automated Testing

    [quote user="mpipe"] The best way to test a program is with people, since people will be the ones using it.  [/quote] For certain things, yes, people are needed. For other things, automated testing is the best way. Would you want a person to keep pressing buttons to get to a certain part of a game just to confirm that it ...
    Posted to Game Algorithms (Forum) by The Zedox on 02/07/2009
  • Re: Game Name

    Phybox.
    Posted to Game Publishing/Business (Forum) by The Zedox on 02/07/2009
  • Re: Automated Testing

    What's funny about this thread is that I'm researching Automated Testing (even asked Shawn a couple of questions, one that was kinda mentioned here) for my university. There are alot of hurdles that you have to cross in order to do automated testing and specifically what tests you want to perform. You also have to write testable code. You ...
    Posted to Game Algorithms (Forum) by The Zedox on 02/07/2009
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