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  • Re: Remember me? Well, I found something.

    If you look at the project on codeplex he has stated "Future plans include AS3 parsing and generation (which means swf 9 and 10 support)". So right now it doesn't.
    Posted to Game Design (Forum) by Big Daddio on 11/21/2009
  • Re: What is your game development budget?

    It's pretty interesting that so many have purchased a 360 for development. You guys didn't already have on that you played games on? We have two, that we play games on, one for my son and one for the family (me). I didn't buy the 360 as a platform for development. I also purchased the XNA membership for fun when it came out originally, ...
    Posted to Game Publishing/Business (Forum) by Big Daddio on 11/20/2009
  • Re: Where are you based?

    far far away in a land called Columbus Ohio. It's well known as the center of nowhere.
    Posted to General (Forum) by Big Daddio on 11/20/2009
  • Re: TorqueX 2D and Tile Maps

    I love that 2.0.0.0 thing. Are your tiles all in one sheet? I have found that putting each tile in a seperate tile also helps.
    Posted to Other Partners (Forum) by Big Daddio on 11/19/2009
  • Re: Torque X: a few thoughts

    I purchased both 2D and 3d, I made more than triple my money back for both on my first 2d game. If I had written my own stuff from scratch I can guarentee my game would have been smaller, however I can also say I would not have done as much, they have lighting effects in 2d that are literally a click away. I'd also grab the Torque 2d book but ...
    Posted to Other Partners (Forum) by Big Daddio on 11/19/2009
  • Re: Torque X: a few thoughts

    Hey Pino I thought I saw your face in the GG forums. If you have any questions drop me a line, I have been a regular there for quite a while now. I can say I have had my problems with TX, however once I got through it I have quite a library of stuff that is pretty cool. I have to say that I am not a hard core coder type. I am from flash etc, ...
    Posted to Other Partners (Forum) by Big Daddio on 11/18/2009
  • Re: XNA 7 Day

    It would be pretty cool if there was some sort of resolution. Like a wrap up, commenting on the games, etc. As it is now it seems we just make something and drop it and that is it. No feedback, no followup. we need a panel of judges. ; )
    Posted to General (Forum) by Big Daddio on 11/17/2009
  • Re: Remove Game Loses a slot?

    Thanks I should have looked harder in the forums, I know It came up before. I just didn't know it had a resolution.
    Posted to General (Forum) by Big Daddio on 11/17/2009
  • Remove Game Loses a slot?

    I had a game that I had only put into playtest, it was my 7 day challenge game. Since it was never on the service I removed it. So I lost that slot? It was only ever in playtest.
    Posted to General (Forum) by Big Daddio on 11/17/2009
  • Re: Understanding VisualizationData

    I for one am still very interested in this.
    Posted to Audio/XACT (Forum) by Big Daddio on 11/15/2009
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