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  • Re: Reading multiple sessions un local network

    Ok thanks Shawn! I must redisign my idea :( Thanks for the help!! This was my first time posting on Creators Club :) and the feedback was great!! Thanks!
    Posted to Networking (Forum) by Milkhouse on 01/07/2009
  • Re: Reading multiple sessions un local network

    Ok i've done this. But an error occurs when i call the NetWorkSession.Update() (so others can detect it). It tells me that NetWorkSession has been Disposed :S I explain what i want to do: I have 4 PC's connected to a LAN. Everybody log into the game and goes to the Lobby screen. Here you have a list were you have sessions that ...
    Posted to Networking (Forum) by Milkhouse on 01/07/2009
  • Re: Reading multiple sessions un local network

    Thanks for the answer Shawn! I did what you told me. Let me show you: I have a public NetworkSession NetWorkSession{get; set;} on my lobby and 3 methods that uses NetworkSession class: 1 - CreateSession(): this method creates a new session, i do this with NetWorkSession =NetworkSession.Create(....). This method is called when the ...
    Posted to Networking (Forum) by Milkhouse on 01/07/2009
  • Reading multiple sessions un local network

    Hello guys! I'm new to this networking on xna and i'm developing a windows game that uses system link network. In my "lobby" i have a list that shows any available session on the net, this means that if someone in the net creates a session would appear in everybodys list. I fill this list with ...
    Posted to Networking (Forum) by Milkhouse on 01/07/2009
Page 1 of 1 (4 items)