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  • Problem with manually looping xWMA file

    I have a problem with manually looping xWMA files. DirectX documentation suggests that if xWMA data is submitted as more than one buffer (as in case of streamed files), then the sound can only be looped manually by resubmiting the series of xWMA buffers. Consider the following code: XAUDIO2_BUFFER buffer = { 0 }; buffer.pAudioData = ...
    Posted to Audio/XACT (Forum) by StevenRS on 3/11/2009
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