The current project we are working on sets the game length to coincide with the length of the songs.
Now here's where the problem lies. We get the following notification in the code when the music 'stops' (when the end of the .wav has been reached):
XACTNOTIFICATIONTYPE_WAVESTOP
What's strange is that this is happening at the 1:57 mark, not the 2:00 mark which is the length of the audio file. Has anyone encountered this before. Any advice as to why this notification is being sent back early?
Thanks in advance and Aloha.
Brian