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A Terrain question...

Last post 04-05-2008 10:05 PM by jwatte. 1 replies.
  • 04-05-2008 1:41 PM

    A Terrain question...

       What is the best way to implement a 3D environment that is based almost solely on jumping between platforms? (I am doing this for learning purposes)

       Can anyone experience give me some advice on what websites/books that I should look at?

       All information is greatly appreciated.

     

  • 04-05-2008 10:05 PM In reply to

    Re: A Terrain question...

    You want to use general meshes, and a mesh collision detection system. Pretty much any 3D game book will mention those topics. However, if you're trying with XNA, perhaps start with an XNA focused book.

    Jon Watte, Direct3D MVP kW X-port 3ds Max .X exporter kW Animation source code
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