I don't know what happened but I cound't post it yesterday I'm sorry for the mod if there is two tread with the same subject.
've been working on xna for just a couple of month and I just started a
real game project but a small one. One level, basic gameplay and AI.
It's more a learning game.
The game still at the first phase of developpement so I don't have any
demo just artwork and sceenshots of the environnement. The game is a
classical tps, an hide and seek between the player and a sort of milice.
an artwork of the main character
some random screen of the environment.



I've been working now for three weeks ( two programming and one
modelling ) and I hope having a demo at least for the end of April.
For th AI I'm building a simple astar code. the game will use jiglib
for the collision detection and some physics effect. I'm planning to
had vehicle but I don't think I'll use jiglib car for it.
I still stuck with hlsl problem ( I just don't really get it ) but all
the effect ( bump mapping and shadow on the screen) are baked . So the
bump won't change in game.
cheers