Hello all, i'm new to XNA, and i'm reading the book "Microsoft XNA unleashed" by chad carter, i think it's a great book for beginners, I also serached a lot on xna foruns and the web, but i'm still missing some concepts, for example i'm trying to create a 3d map and import it to my game, so that later i can implement a character in third person view, collision detection, camera position, input management, and maybe some more adavanced features.
My question is:
What is the best way to do this, can i use for example Blender/3DS Max/google sketchup to make the map and import the .FBX to my world?
I've seen a tutorial on how to import a sketchup model into XNA that's why i'm asking this, actually sketchup is a great too for me to use, since I'm trying to model a building, and Sketchup is very easy to use to make this.
Please give me some guidance, I already done some search here on the foruns but nothing came out of it.
Thanks.