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3d Terrain Rendering From Heightmap

Last post 04-11-2008 1:40 PM by jwatte. 2 replies.
  • 04-10-2008 10:21 PM

    3d Terrain Rendering From Heightmap

    After browsing around for awhile, this website and google, I came across ONE program that can load a heightmap and create a 3d map from it. This program did not allow exporting to any XNA compatable formats, so I was wondering if anyone has a link to a program or tool that creates a 3d terrain from a heightmap (texturemap requirements are fine too) that can export into a XNA compatable format.
  • 04-10-2008 10:24 PM In reply to

    Re: 3d Terrain Rendering From Heightmap

    You can use TerraGen. The personal edition is free for non-commericals. It's limited a bit, but it generates heightmaps that you can use, if you download the FEO plug-in.  I wrote a little article about using it with XNA here.
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    Jim Welch
  • 04-11-2008 1:40 PM In reply to

    Re: 3d Terrain Rendering From Heightmap

    It's probably better to just load the heightmap directly, and generate the 3D mesh at runtime. At least it's a lot more compact!

    http://forums.xna.com/thread/55485.aspx talks a lot about different ways of doing heightmap based terrain in XNA.

    Jon Watte, Direct3D MVP kW X-port 3ds Max .X exporter kW Animation source code
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