I know its because im probably just overtired, but Ive been trying to add a new screen to the game state management, pause it for 3 seconds, then continue to load the background and main menu. My first thought was to create the screen (done) then add it to game.cs here
// Activate the first screens.
screenManager.AddScreen(new CdxLogoScreen());
screenManager.AddScreen(new BackgroundScreen());
screenManager.AddScreen(new MainMenuScreen(this));
problem is, it instantly just pops the backgroundscreen on and mainmenuscreen on.. hence the splash doesnt show. Where would I add that in? the gsm is complex (to me) and im still learning and playing with it..
Development site:
CDX GamesRelease site: Work In Progress