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About the scaling of ID3DXSprite

Last post 05-03-2008 3:37 AM by Reassert. 0 replies.
  • 05-03-2008 3:37 AM

    About the scaling of ID3DXSprite

    Hi, all.

    I'm using ID3DXSprite to create a background in my app.,

    but when the window size is changed(or change to full-screen mode),

    how to keep the background image as the window size?

    I know the ID3DXSprite::SetTransform() function can scale it, but it's difficult...Sad

     

    Thank you for your reading. Smile

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